History of ZeptoTools/UEI; Chapter 1 before iPhone

November 23, 2008

Today, talking about our history.

Because, Zeptotools is not famous team. and may be anybody don’t know about us.

So, this is self introducing entry.

We live in Tokyo Japan, our headoffice nearby Akihabara. Yes, the most famous OTAKU city Akihabara.

You know, we aren’t fluent in English. But We want to make you know about us.

If you have a time, please teach us about mistake or strange expression of this blog.

 

 

Anyway, this is our adventure story.

This story is beginning from a small demo code.

We are part of small company UEI. UEI originates in Ubiquitous Entertainment Incorporlated. But this is too longer name of company. So we called UEI.
As you know, Japan is the most successful mobile content country in the world.
Ryo Shimizu, the founder of UEI, he made a first successful original game content for mobile in Japan.
Naturally, UEI became mobile content developer in Japan.
And our lab is part of research section of UEI.
One day. Makoto Kondo,the researcher of UEI was researching about jail broken iPhone.
In past, he made some demos of multi touch screen.

100% Pure flash based multi touch user interface testbed

This is inspired by Jeff Han’s demo. 
This made from 1 video camera with IR filter and 1 projector.
All program code are written by ActionScript3.0.
And the other hand. Ryo Shimizu was researching about new generation web browser.
Why he made such a demo?
He thought that web experience should be more explorable.
So he called this demo  “True Internet Explorer”.
And also he tried to work with Wii remote.
Mainly interest of us is a more exciting experience by computers.
And then, we provided first public demo “SiteSneaker2007”. That programmed by Makoto Kondo.

100% Flash based 3-Dimensional Web Browser

2 Responses to “History of ZeptoTools/UEI; Chapter 1 before iPhone”

  1. yas Says:

    >Today, talking about our history.
    >Because, Zeptotools is not famous team. and may be anybody don’t know about us.

    Today, we will introduce about the history of our company
    because our company is not famous (i.e., anybody may not
    know about us).

    >So, this is self introducing entry.

    So, this article will introduce about ourselves.

    >We live in Tokyo Japan, our headoffice nearby Akihabara. Yes, the most famous >OTAKU city Akihabara.

    Our headoffice is located near Akihabara, in Tokyo, Japan.
    You may know that the Akihabara is the most famous OTAKU city.

    >If you have a time, please teach us about mistake or strange expression of this blog.

    If you have time, please teach us about mistakes and
    strange expressions in the blog articles.

    >Anyway, this is our adventure story.

    Now, we start talking about our venturous story.

    >This story is beginning from a small demo code.

    The story of our company began with a short code
    (i.e., computer program) for demonstrations.

    >We are part of small company UEI. UEI originates in Ubiquitous Entertainment >Incorporlated. But this is too longer name of company. So we called UEI.

    We are members of a small company named UEI.
    The UEI is short for “Ubiquitous Entertainment Incorporated”.
    But the original form of the name is too long. So we call our
    company the UEI.

    >As you know, Japan is the most successful mobile content country in the world.
    >Ryo Shimizu, the founder of UEI, he made a first successful original game content for mobile in Japan.

    As you may know, Japan is the most successful in the sales of
    contents for mobile devices in the world now.

    Ryo Shimizu, the founder of the UEI, made an original
    game content for the mobile devices in Japan, and
    the sales became a first successful sales in the Japanese
    market for the mobile devices.

    >Naturally, UEI became mobile content developer in Japan.
    >And our lab is part of research section of UEI.
    >One day. Makoto Kondo,the researcher of UEI was researching about jail broken >iPhone.
    >In past, he made some demos of multi touch screen.

    With natural transition, the UEI became a contents
    developer for Japanese mobile devices.

    One day, Makoto Kondo, a researcher of the UEI,
    was researching about jail-broken-iPhone.

    In the past, he made some demonstrative codes
    for the multi-touch interface of the iPhone.

    >This is inspired by Jeff Han’s demo.

    The research is inspired by Jeff Han’s demonstration.

    >This made from 1 video camera with IR filter and 1 projector.

    The demo was made using one video camera equipped
    with an IR filter and using one projector.

    >All program code are written by ActionScript3.0.

    All the program codes are written in ActionScript3.0.

    >And the other hand. Ryo Shimizu was researching about new generation web >browser.

    On the other hand, Ryo Shimizu was researching
    about new generations of web browsers.

    >Why he made such a demo?

    Why did he make such a demo?

    >Mainly interest of us is a more exciting experience by computers.

    Our main interest is more exciting experience using computers.

    >And then, we provided first public demo “SiteSneaker2007″.
    >That programmed by >Makoto Kondo.

    For this purpose, we provided first public demonstrative code
    named “SiteSneaker2007”. The code was programmed
    by Makoto Kondo.

    ———————————


Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s

%d bloggers like this: